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 Map Underconstruction - hl_cityhome

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Rico
*L (Leader)
*L  (Leader)


Favorite Weapon : AK-47 (Rifle)
Current In-game nickname : /h0ly*Rico*L*AR
Number of posts : 134
Registration date : 2009-03-16
Location : Dutchland

PostSubject: Map Underconstruction - hl_cityhome   Fri Mar 20, 2009 7:03 pm

There is a new clan map coming!
hl_cityhome is the hostage rescue place
In a small building are 4 hostages captured, together with 11 other team mates you go and try to rescue them!
Or go and defend the hostages together with your 11 team mates
Coming out soon
^ ^
' '
|
\_/
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Scoud
*L (Leader)
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Favorite Weapon : AK-47 (Rifle)
Current In-game nickname : /h0ly*Scoud*L*Sr
Number of posts : 90
Registration date : 2009-03-19
Location : Dutchland :P

PostSubject: Re: Map Underconstruction - hl_cityhome   Sat Mar 21, 2009 12:08 am

hopin'to see pics of the map soon!

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Rico
*L (Leader)
*L  (Leader)


Favorite Weapon : AK-47 (Rifle)
Current In-game nickname : /h0ly*Rico*L*AR
Number of posts : 134
Registration date : 2009-03-16
Location : Dutchland

PostSubject: Re: Map Underconstruction - hl_cityhome   Sat Mar 21, 2009 2:30 pm

to be honest
i f*cked it up!
with this as report
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures hl_cityhome
Entering hl_cityhome.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.05 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(2.52 seconds)

Error: Could not open wad file \program files\counter-strike 1.6\valve\cached.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \program files\counter-strike 1.6\valve\decals.wad
Error: Could not open wad file \program files\counter-strike 1.6\valve\fonts.wad
Error: Could not open wad file \program files\counter-strike 1.6\valve\gfx.wad
Error: Could not open wad file \program files\counter-strike 1.6\valve\halflife.wad
Error: Could not open wad file \program files\counter-strike 1.6\valve\liquids.wad
Error: Could not open wad file \program files\counter-strike 1.6\valve\spraypaint.wad
Error: Could not open wad file \program files\counter-strike 1.6\valve\xeno.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\ajawad.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cached.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\chateau.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\torntextures.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\jos.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\n0th1ng.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\prodigy.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_747.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_assault.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_bdog.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_cbble.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_dust.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_havana.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cs_office.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cstraining.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\cstrike.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\de_airstrip.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\de_aztec.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\de_piranesi.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\de_storm.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\de_vertigo.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\decals.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\itsitaly.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\tempdecal.wad
Error: Could not open wad file \program files\counter-strike 1.6\cstrike\tswad.wad


----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp hl_cityhome
>> There was a problem compiling the map.
>> Check the file hl_cityhome.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis hl_cityhome
>> There was a problem compiling the map.
>> Check the file hl_cityhome.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad hl_cityhome
>> There was a problem compiling the map.
>> Check the file hl_cityhome.log for the cause.

----- END hlrad -----
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Scoud
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Favorite Weapon : AK-47 (Rifle)
Current In-game nickname : /h0ly*Scoud*L*Sr
Number of posts : 90
Registration date : 2009-03-19
Location : Dutchland :P

PostSubject: Re: Map Underconstruction - hl_cityhome   Sat Mar 21, 2009 7:26 pm

I know what to do! (see dutch forum!)

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